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69445020 No.69445020 [DELETED] [Reply] [Original]
Quoted By: >>69445043

nice times with friends edition

https://www.goonhammer.com/psychic-awakening-ii-faith-and-fury-review-part-1-chaos/

>WD Nov 2019:
https://mega.nz/#!lGJXnQpT!-j0UpjXkYngVFWcGucMhOEiwbUswj0UjG7z2CrCzGOc

>Index Inquisition:
https://mega.nz/#!teZ1ACYb!g5lNahBFlshPYnNv-Djq2JDD_wUL8ek0duazdtB32Ek

>Space Marines – Why You Need Faith & Fury
https://www.warhammer-community.com/2019/11/15/space-marines-why-you-need-faith-furygw-homepage-post-3/

>WarhammerTV Tip of the Day:
https://www.youtube.com/watch?v=oYcfgdhAgqI [Embed] [Embed] [Embed] [Embed]

>3rd party pastebin
https://pastebin.com/W9i0i8BW (embed)

>Downloads; Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/

>Book Megas:
https://mega.nz/#F!9MFCDKoA!-OXTUVzLIAdhEssix8DCZQ!5IVxWCga
https://mega.nz/#F!9MFCDKoA!-OXTUVzLIAdhEssix8DCZQ
https://mega.nz/#!QqBkWByb!Uc39uN2gJ3CxsqaXf2mACDY2Y197BtFVCqvuKeOXm0o
https://mega.nz/#F!SJ8VFJxC!V2rD0wWIO4ye10AZ9PDzMg
https://mega.nz/#F!idARBCCD!o34J9y-nNPSKFM-w4HxGWw!XdJBDSSR

>Mathhammer
Codex: https://docs.google.com/spreadsheets/d/14wC7pS7shKfOLiuM18c3CpaA_G3JRo9LxV_Xd0vBfAg/
Forgeworld: https://docs.google.com/spreadsheets/d/1nSWZEyt0X6pfXvdVmPDjKpXtAqjjfiPvSTUaRWO8PTE/
Other: https://docs.google.com/spreadsheets/d/19Zdiv_x8Q3sKIL2z7-BoEzyQpCIp22l4bA_3OpOTaxE/htmlview


previous: >>>69441492

>> No.69445043

>>69445020
dont post here, real thread is
>>>69445011



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69445013 No.69445013 [DELETED] [Reply] [Original]
Quoted By: >>69445033

Sorcerer Edition

>Faith & Fury Review:
https://www.goonhammer.com/psychic-awakening-ii-faith-and-fury-review-part-1-chaos/

>WD Nov 2019:
https://mega.nz/#!lGJXnQpT!-j0UpjXkYngVFWcGucMhOEiwbUswj0UjG7z2CrCzGOc

>Index Inquisition:
https://mega.nz/#!teZ1ACYb!g5lNahBFlshPYnNv-Djq2JDD_wUL8ek0duazdtB32Ek

>WarhammerTV Tip of the Day:
https://www.youtube.com/watch?v=qv_3eQ1i9uU

>3rd party pastebin
https://pastebin.com/W9i0i8BW

>Downloads; Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/

>Book Megas:
https://mega.nz/#F!9MFCDKoA!-OXTUVzLIAdhEssix8DCZQ
https://mega.nz/#!QqBkWByb!Uc39uN2gJ3CxsqaXf2mACDY2Y197BtFVCqvuKeOXm0o
https://mega.nz/#F!SJ8VFJxC!V2rD0wWIO4ye10AZ9PDzMg
https://mega.nz/#F!idARBCCD!o34J9y-nNPSKFM-w4HxGWw!XdJBDSSR

>Mathhammer
Codex: https://docs.google.com/spreadsheets/d/14wC7pS7shKfOLiuM18c3CpaA_G3JRo9LxV_Xd0vBfAg/
Forgeworld: https://docs.google.com/spreadsheets/d/1nSWZEyt0X6pfXvdVmPDjKpXtAqjjfiPvSTUaRWO8PTE/
Other: https://docs.google.com/spreadsheets/d/19Zdiv_x8Q3sKIL2z7-BoEzyQpCIp22l4bA_3OpOTaxE/htmlview

Previous Thread:
>>69441492

>> No.69445033
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69445033

>>69445013
literally why does the sorcerer not have a cool helmet, that's the signature of chaos sorcs like pic related

>> No.69445049

>check out a couple HQs in store that friends talked about
>70 fucking dollaridoos a piece
>for one plastic man



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69445011 No.69445011 [Reply] [Last 50] [Original]
Quoted By: >>69445043

Holy Edition

>WD Nov 2019:
https://mega.nz/#!lGJXnQpT!-j0UpjXkYngVFWcGucMhOEiwbUswj0UjG7z2CrCzGOc

>Index Inquisition:
https://mega.nz/#!teZ1ACYb!g5lNahBFlshPYnNv-Djq2JDD_wUL8ek0duazdtB32Ek

>Space Marines – Why You Need Faith & Fury
https://www.warhammer-community.com/2019/11/15/space-marines-why-you-need-faith-furygw-homepage-post-3/

>WarhammerTV Tip of the Day:
https://www.youtube.com/watch?v=oYcfgdhAgqI [Embed] [Embed] [Embed] [Embed]

>3rd party pastebin
https://pastebin.com/W9i0i8BW (embed)

>Downloads; Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/

>Book Megas:
https://mega.nz/#F!9MFCDKoA!-OXTUVzLIAdhEssix8DCZQ!5IVxWCga
https://mega.nz/#F!9MFCDKoA!-OXTUVzLIAdhEssix8DCZQ
https://mega.nz/#!QqBkWByb!Uc39uN2gJ3CxsqaXf2mACDY2Y197BtFVCqvuKeOXm0o
https://mega.nz/#F!SJ8VFJxC!V2rD0wWIO4ye10AZ9PDzMg
https://mega.nz/#F!idARBCCD!o34J9y-nNPSKFM-w4HxGWw!XdJBDSSR

>Mathhammer
Codex: https://docs.google.com/spreadsheets/d/14wC7pS7shKfOLiuM18c3CpaA_G3JRo9LxV_Xd0vBfAg/
Forgeworld: https://docs.google.com/spreadsheets/d/1nSWZEyt0X6pfXvdVmPDjKpXtAqjjfiPvSTUaRWO8PTE/
Other: https://docs.google.com/spreadsheets/d/19Zdiv_x8Q3sKIL2z7-BoEzyQpCIp22l4bA_3OpOTaxE/htmlview

Previous Thread:
>>69441492

687 posts omitted.
>> No.69449149

>>69445665
>take shitty nurepentia from box
>cut eviscerators off
>apply to proper female bodies

I mean if they come with the box you might as well use the bits. Plus its only 4 and you get a whip-lady for free.

>> No.69449294

>>69448328
I always color-coded my energy meapons with
laser = red
power weapons and electric-arc type stuff = blue
plasma = purple or bue
melta = orange
When they started making electric-arc stuff with mechanicus I

>> No.69449356

>>69448469
I'll give it a go then. I'm cutting 450 points of daemons out of the list as it is, you make some room.

>> No.69449470
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69449470

>>69448862
yass

>> No.69449533

>>69448422
Bring something tanky to screen and kill the enemy screen with bolters like plague or rubric marines, and I think you have a neat idea.



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69444807 No.69444807 [Reply] [Original]

Hey /tg/, For a some time i've wanted to finally start playing 40k, But the issue is that i'm broke af and can't really afford a considerable army, so i thought maybe i could just proxy some of it as best i can. I managed to find some veryyyy old gormiti figs i've had and i thought about using them as khornate daemons. By the looks of it would they look accurate enough for me to avoid being seen as a " that guy "? ( also yes i'm aware the picture looks like shit, blame my potato phone and poor lighting)

>> No.69444825

>>69444807
Depends on the playgroup. Seriously, ask them.

You'll get "yes", "no", and every answer inbetween if you ask here.

>> No.69444874

>>69444807
Ask about in your group or store.
Chaos army people tend to like conversions so they might just give you a pile of spare bits they don't need to attached to the toys, then help you paint em up and you would have proper looking daemons.
While other people just gonna let you them as is.
So yes, go to your LGS where warhammer is played and ask about there.

>> No.69444975

I would recommend you get some sort of noticeable and clearly seen "tokens" to represent your units until you get the right figures. I'm sure they'll understand it's only temporary. They should at least be around the same size as a standard figure. Maybe pieces of wood that are different colours or something. As long as you're humble I'm sure you won't be that guy.

>> No.69446796

>>69444807
I know an online group



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69444729 No.69444729 [Reply] [Last 50] [Original]

Previous: >>69432577

Fantasy Flight Games’ X-Wing, Armada, and Legion

>https://pastebin.com/RKyjSGFq

Star Wars Roleplaying Games (d6/d20/FFG)
>https://pastebin.com/iUriRfaA

Other FFG Star Wars tabletop (Imperial Assault, Destiny and the LCG)

>http://pastebin.com/ZE4gn0yN
Old links

>https://pastebin.com/yUVx32wB

Latest FFG news:
>https://www.fantasyflightgames.com/en/news/2019/11/6/starships-and-speeders/

532 posts omitted.
>> No.69456250

>>69456238
Looks like that rebel tank from EaW in terms of size

>> No.69456347
Quoted By: >>69456419

>>69456027
That such things would show up in the hands of dedicated Jedi hunters and not riot control personnel, but it is what it is. You also see various saber-resistant materials show up in multiple mundane contexts. Cortosis was used to line the walls of the Imperial Palace. The Darth Bane novels mention cortosis showing up in starship hulls. Neuranium was used in the construction of the Palpatine Surgical Reconstruction Center and at least one statue of Palps. Phrik showed up in Dark Forces 1, a game with zero/almost zero Jedi activity, as the material for dark trooper armor. If something is tough enough to resist a lightsaber, it makes sense that it would also be blaster-resistant and used in things that need to be blaster-resistant. While saber-resistant materials are rarer than "conventional" metals, they're not so rare that they don't see large-scale industrial consumption in the Galactic Civil War era.

>> No.69456419
Quoted By: >>69456736

>>69456347
Only trace amounts of Cortosis are used in armor, partially because it's enormously expensive in bulk and partially because unalloyed it's extremely brittle and also poisonous. You'd alloy it with stuff like plasteel or durasteel in small amounts, probably no more than a 1-3% as is done with normal steel alloys in real life. That will lend those materials *some* energy resistance, enough to stop a blaster bolt from punching all the way through and boiling your guts, but not enough to stop something like a solid bar of plasma, essentially a stretched out fusion torch, from cutting into it.

>> No.69456736

>>69456419
Right, hence why I said "weave" and not a full cortosis set. And while your post is logical, and I'd agree that that should be the norm for saber-resistant alloys, KOTOR shenanigans shut it down by showing a cortosis weave sword trading hits with a saber in a cutscene and sprinkling further swords across the galaxy, even in the hands of thugs who have no business encountering Jedi in the first place. If we go by the assumption that KOTOR c-weave had a far higher energy-resistant material content than GCW-era materials, you could still make the case for energy-resistant materials potentially being the difference between a guaranteed immediate fatality and a wound that is obviously fatal, but not immediately so, still potentially leaving the target on the proverbial 1 HP.

>> No.69456978

>>69452617
There are plenty of 'naturally' gifted Force-sensitive races out there.

Just because it can lift a few hundred pounds, that doesn't mean it shares Yoda's wisdom.



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69444595 No.69444595 [Reply] [Original]

Hello Tg Im looking for advice and help in makeing and fleshing out a Chaos Space marine warband using random tables from https://1d4chan.org/wiki/Chaos_Space_Marine_Warband_Creation_Tables

13 posts omitted.
>> No.69447010
Quoted By: >>69447024

Rolled 41 (1d100)

>>69446523

>> No.69447024
Quoted By: >>69447043

>>69447010
Death to the False Emperor - The Marines despise the carrion lord and his false empire. They hate every aspect of the Imperium and fight to bring it apart.

>> No.69447043
Quoted By: >>69447060

>>69447024
>>69446002
Sounds like we be Malal boys

>> No.69447060

>>69447043
So in summary We Are a former loyalist chapter decedent from with the Ultramarines or the Blood angels who used Hersey to fight heresy only for the Inquisition to ruin the party and attack us and causing us to loose are faith

>> No.69447359

Im thinking Red with a Green Trim and using anything they can get there hands on be it Chaos or Xeno tech with a Screw both the loyalists and chaos , so maybe working with Xenos or other Rebels ?



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69444569 No.69444569 [Reply] [Original]

Do they exist in your setting?

32 posts omitted.
>> No.69455350

>>69444569
Yes.

>> No.69455403

>>69444569
Why wouldnt they? Is there something about armor that impedes your ability to wave your arms and recite an incantation?

>> No.69455470

>>69445519
If dragons classify as evil spirits then they count as exorcists.

>> No.69456930

>>69444569
Females don't exist in my setting.

>> No.69456961

>>69445815
If martials are getting close enough to your wizard to be an actual threat you need protection from, then he's a failure of a wizard.



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69444395 No.69444395 [Reply] [Original]

assuming he was already willing to leave behind his otherwise normal live for it.
>would he do attrocious things to further pursue revenge?
>would he still kill someone who is now doing good for society as a whole, and would make the world a much worse place if he died/got crippled?
>would he go after someone who got punished already and released?

24 posts omitted.
>> No.69452649
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69452649

>>69444395
> Can't fix yourself by breaking someone else
Actually, I can.

>> No.69453468

1No
2Yes
3No

You can't hide from justice. If you wronged my knight then you will be punished by me, my god or law (that was established by god). And if you were already punished then you crime is forgiven.

>> No.69454347
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69454347

>>69449352
One eye is not always equal to another eye.

>> No.69454662

>>69444395
Shadowrun so:
1. No since I don't want to give lonestar anymore reason to know my name.
2,3: Yes because I need to keep my street cred. Once you let Johnsons betray you for free they'll all start doing it.

>> No.69457081

>>69444395
Anyone who's fucked you over once is liable to try and fuck you over again. Can't do that if they're dead



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69444300 No.69444300 [DELETED] [Reply] [Original]

"I'm sorry. What's the name of your character's again?"

2 posts omitted.
>> No.69444427

>>69444300
Rekrondor the flatulent

>> No.69444775

>>69444300
Phil Mianus

>> No.69444821

>>69444300
Ez'ki'l. Pronounced...Ez iyki el.
The pun of E-Z-Kill is deliberate irony as he's nigh impossible to kill, having only a few ways on which he can be harmed and even fewer in which he can be permanently destroyed.

He's an evil jackass that protects the truly innocent and torments everyone else.

>> No.69444926 [DELETED]

>>69444300
I like this image. It reminds me of an older time. When kids could go outside and enjoy themselves without seeing any black people.

>> No.69444992

>>69444308
Wanz moor the sith



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69444167 No.69444167 [Reply] [Original]

Would your character consider themselves 'rich'?

5 posts omitted.
>> No.69446545
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69446545

>>69444167
Yeah, let's say killing is my business and business is good

>> No.69447819
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69447819

>>69444167
He's made a pretty decent chunk of change selling robots the last few sessions, to the disapproval of a few party members. Jokes on them though, he's pretty much a millionaire now.

>> No.69448755
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69448755

He's rich in spirit, but he could use the money.

>> No.69448798

>>69444167
Naw.
We typically get paid like 5 gold each max for 90% of quests, and after we win encounters we pick up like 60 silver total.
We adventure at a loss lmao.
I honestly want to spec into something that lets me make some money so we can afford higher level armors and health potions.

Though lately our DM has thrown us a bone here and there.

>> No.69449325

Absolutely. 3.X game and I have almost 4 grand by level 2. Everyone else is investing while I'm 'saving it for the rainy day' AKA spending 50gp per in game night on booze and hoes. We'll see how it turns out



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69444104 No.69444104 [Reply] [Original]

How to make them interesting and relevant?

I like representing them as the "people who get shit done." While the good, evil, chaotic, and lawful lose themselves in endless ideological debate, it is usually the neutral folk that are the first to spring into action and inspire others to do so. Since they are ones who are described as doing what needs to be done for their own good, it would make sense that they would be the first ones to take action against a threat.

What do you do to try to make them interesting in your settings, /tg/?

2 posts omitted.
>> No.69444161

>>69444104
I don't base my characters on shitty alignment systems.

>> No.69444176
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69444176
Quoted By: >>69447109

>>69444104
This is how I True Neutral

>> No.69444211

>>69444125
Passivity and activity have always been considerations of True Neutral.
>Internal passive: Seek total neutrality of self.
>Internal active: Balance your good and evil acts.
>External passive: Encourage neutrality in the world around you.
>External active: Counterweight the prevalent paradigm in an attempt to achieve net neutral.

>> No.69444373
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69444373

>>69444104
True Neutrals are selfish opportunists which understand the virtue of discretion.

They're interested in Numero Uno above all else and they want stuff which benefits them. They'll break rules to get things done. They'll steal, mostly from those which have a lot already. They'll kill those who deserve it or who're after them, those that don't...well that costs extra.

Even so, they got standards. There are some deeds they won't do. If the criminal classes kill each other, many would let them get on with it so the hangman has an easier time. But when someone burns down an orphanage that gets a lot of negative interest. They have no truck with either extreme legalism as that often wants them brought to justice or blindly raging against the machine for no reason. The Machine has it's uses, but it's not something that confines this individual.

>> No.69447109

>>69444176

Mike is Lawful Evil for sure and a great example of how not everyone with that alignment needs to be a cartoon villain. He's a family man with a strong code of honor but is also a career criminal that will do absolutely anything to get what he wants, including murdering just about anyone. When push comes to shove even the "family man" aspect of his character takes a backseat to self-preservation, we see that he isn't above abandoning loved ones in potentially dangerous situations when there is a risk he'll be arrested.



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69443941 No.69443941 [Reply] [Original]
Quoted By: >>69444022

This isn't a thread for world building or any of that. Just a thread for maps, preferably city or country maps.

2 posts omitted.
>> No.69443954
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69443954

>> No.69443977
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69443977
Quoted By: >>69444938

>> No.69444022

>>69443941
How about checking the catalog? >>69424734

>> No.69444938

>>69443977
Man FO4's Boston is small.
I never realized it because the game framedrops so much when you're in there that it takes ages to cross a single street.

>> No.69445634
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69445634



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69443834 No.69443834 [Reply] [Original]
Quoted By: >>69445099

tell me about your favorite encounter youve ever played

>> No.69445099

>>69443834
It was in a homebrew E6 Pathfinder game, our party was a group of contracted mercenaries for a powerful merchant's guild, acting partly as a living PR stunt by way of our big bronze fantasy mechas. We'd been sent to a mercenary nation to participate in a tournament, the grand prize for which was citizenship, which the guild wanted us to have so they could trade freely there using us as a proxy.

The first few rounds were pretty standard, spear battalions and a few beastmen, until we found out that a low-level demigod called Ajax was also in the running, apparently hoping to achieve apotheosis through fame. We even sat in on one of his matches and found ourselves swept up in his mythic presence as he riled up the crowd before impaling his opponent, a fire mage, against a stone wall with a single javelin throw.

One of our party even went drinking with him before our match, and we went in ready to get our asses kicked. At the starting horn, he closed the distance in the bink of an eye and carved a gash in my mecha's bronze chestplate with minimal effort.

The fight went on for a while, and eventually after doing a chunk of damage to him he started raging. He was darting between us, smacking us about with impunity. He knocked out the rogue, put me on 1HP before KOing our kineticist, and I finally put him down with a final valiant charge. There was a great moment of triumph as the crowd ran down into the arena and tried to lift me onto their shoulders, all of us got our citizenship tattoos, and afterwards we all went drinking with Ajax, who was pretty chill about losing all things considered. We rolled on drunken debauchery tables and I woke up in a ditch while the kineticist woke up in a bet with not one, but two women, and that was that.

I think what made this particular encounter memorable was a combination of the hard-fought, edge-of-your-seat victory, the climactic impact of the situation, and the setup/characterisation that our DM did beforehand



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69443761 No.69443761 [Reply] [Last 50] [Original]
Quoted By: >>69457152 >>69457193

Post Races you'd play in Tabletop if given the chance

94 posts omitted.
>> No.69457152
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69457152
Quoted By: >>69457200

>>69443761
My GM never let me play as an elf.

>> No.69457193
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69457193

>>69443761
Festum

>> No.69457200

>>69457152
Why not, anon?

>> No.69457338
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69457338

Some kind of sapient undead.

>> No.69457521

>>69445791
Isn't this the one where the center girl literally gets boned to death?



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69443690 No.69443690 [Reply] [Original]

How are your homebrew projects going, anons? Mine's not that great, but I'm just trying to cobble together something rules light to play with some friends on the weekends

>3 main stats, Physical, Mental and Social
>2 minor stats per main stat, Physical has Power and Finesse, Mental has Wisdom and Intellect, Social has Persuasion and Intimidation
>Each stat is ranked 1-5 with 1 being weak, 2 being average, 3 being peak condition, 4 being superhuman and 5 being godlike
>Players get 3 major dots to distribute between the major stats at CharGen on top of their initial 1/1/1
>1 point in a stat = 1d10 to roll
>Roll+Keep
>10's explode
>HP is really rough, either gonna use Wounds based on Strength or Hit Points based on Strength multiplied by some factor (need to tweak this one most of all)
>Combat and saving throws go off the dice pool of the relevant skill
>Weapons add between 1-3k1 dice to attack rolls
>Armor adds between 1-3k1 dice to defense rolls

Pic related is the first draft of the character sheet I put together in a few minutes.

45 posts omitted.
>> No.69448319

>>69448260
So its nothing but combat?

>> No.69448363

>>69447701
>>69448066
It's not directly alignment, more like a modifying factor for social interactions with people of opposing groups. It's also a good queue for roleplaying purposes.

>>69447998
All good suggestions, this is a super first draft so I'll do more aesthetic stuff later. Even the little logo at the top I just threw together, although I may end up expanding on it because I'm actually pretty happy with it.

>> No.69448782

>>69448156
I've read through it but I can't give positive or negative feedback because my mind is elsewhere. I was mostly curious what you cooked up. In any case, I really like the Mundane/Craftwork/Masterwork/Artifact categorization. Having a grid for conversion is also interesting.
I just have no strong feelings about it right now because I have to think about it.

>> No.69450074
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69450074

I've been tinkering with a firearm-oriented system for a while now. Most of it is based on opposed rolls, so it could potentially be used for PVP. Stats are as follows:
>Reflexes: Turn order, perception, reactions
>Strength: Recoil control, prerequisite for larger weapons, melee damage, health
>Skill: Prerequisite for advanced techniques like sniping, dual-wielding, and explosives
>Agility: Movement
So for example, to determine if a silenced gunshot is heard, the shooter makes a Skill roll, anyone nearby makes a Reflexes roll, and whoever gets the higher roll succeeds. Likewise, if one person tries to disarm another of their weapon, the attacker makes a Strength roll and the defender makes either a Reflexes or a Strength roll. My current issue is determining which dice to use; either d6s (for ease) or d10s (for divisibility-by-10 autism). Wat do?

>> No.69450114

>>69445329
That's more or less what I had in mind, but it's hard to pinpoint which skills you can actually diversify and how.
Just for the record, my game's stats are Body, Mind, Soul and Feel.
>>69445942
Yeah, but I'd prefer to have specific rules instead of engaging in enternal arguments with people who can think of a way to srtetch the meaning of words until they no longer have a meaning and thus think they are technically right.



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69443523 No.69443523 [Reply] [Last 50] [Original]

So this setting is getting put on the backburner then?
The message is clearly they regret nuking fantasy, that is what everything thinks so that's what counts. Why would anyone invest in this when GW telegraphed their intent to Undo 3 years in advance. If they meant otherwise, why would they rush out such an early announcement with such fanfare? So much for being a better seller than its predecessor.

Hopefully you guys who bought in chose stuff that'll will be ported back to WHFB. So anything but snorecast.

213 posts omitted.
>> No.69457401

>>69446325
Why do all these LGBT flags look like hot garbage?

>> No.69457420
Quoted By: >>69457450

>>69457126
no they didn't

>> No.69457450

>>69457420
>https://www.business-live.co.uk/commercial-property/games-workshop-agrees-deal-huge-17159245

yeah nah you're a cunt.

>> No.69457467
Quoted By: >>69457692

>>69452623
>Didn't said portal to the Old World was destroyed by Gotrek?

guess he didnt do a very good job of it, or there would have been a "portalslayer" book

>> No.69457692

>>69457467
it was on the top shelf okay!



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69443480 No.69443480 [Reply] [Original]

>your character wants to avenge her brother
>GM introduces an NPC who looks and acts awfully like her brother for a pseudo-sibling relationship

Would you be mad if your GM does this?

1 post omitted.
>> No.69444268

>>69443480
Depends the quality with which it's handled.
Can be an interesting bit of character development, how they react to this person, with scorn? Using them as a sort of replacement, and hating themselves for it?
Ultimately, it's pretty simple to determine by asking the most important question: How cute are they?

>> No.69444602

>>69443480
It's perfectly okay as long as they don't try and push the relationship a specific way.
The PC could love the new NPC as well as she could be uncomfortable around him, because he reminds her too much of what she's lost.

>> No.69444624

>>69443480
Berseria was a 10/10 game and all the characters were amazing.

>> No.69445619

I would start to suspect that my GM has seen my Felix/Mercedes shipping posts or fanfic for FE3H.

>> No.69445658
File: 269KiB, 704x568, Rena.png [View Same] [Google] [iqdb] [SauceNAO]
69445658

>>69443480
Surrogate otouto get!
Besides, being just like my brother expect not blood related might be convenient some years down the line.



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69443408 No.69443408 [Reply] [Last 50] [Original]
Quoted By: >>69456460 >>69456601

>playing DnD
>DMing it brings me zero joy due to the aspects of DnD that my players find fun and the aspects I find fun absolutely being separate from each other
>Suggest we swap to blades in the dark
>Get protests from players
>Suggest we swap to Shadowrun
>a different set of players protest
>Stick with DnD
>Dread every single session
>Bring it up to players
>say that as they are approaching level 11 that I will be working on an interesting overlapping story to go along with their current characters
>Players are board and aren't interested interacting with any NPC they can't kill
>Get fed up of people "IC" pooh poohing any pertinent information and decided to just focus on maying interesting fights
>Start creating hoard fights with a ton of low level NPC's using clever tactics to challenge the players
>players are getting low on HP as they're not strategizing or attempting to think of a way to counter the enemy's strategy.
>players literally cry about the fight despite being the people who started the fight with a bunch of werebats that had no intention of attacking them
>players complain so much I just finish the fight
>players go up to the dragon they were travelling to to ask for his sword
>dragon say no
>players kill dragon
>get tired and just scrapped the entire game
>say we're playing shadowrun or else
>half the people leave as they refuse to learn another system.

115 posts omitted.
>> No.69452895

>>69449399
Just tell them to read the rulebook.

>> No.69452904

>>69450036
>Turning a DnD player into a roleplayer is impossible.
People like you need to fall in an industrial meat grinder. If this dumb bullshit were true we wouldn't have roleplayers at all, because D&D CREATED THE GODDAMNED INDUSTRY. Without it you'd never have Fate or PTBA or White Wolf or whatever the fuck faggot game you like to play while prancing around in your fedora and underpants.

You can roleplay in whatever system you want, even no system at all; the only variable that matters is the people involved. Roleplaying is entirely independent of the system and everything to do with the player, the DM, the plot, and the setting (in that order). I've been doing this shit for nearly 25 years, and I've seen people go murderhobo in every system I could get a group for, and I've been in just as many D&D games where no one gets the CRPG stupids.

It's not D&D's fault you play with retards.

>> No.69453609

>>69450036
>minute tactical details
If only. I get more tactical play from HERO gamers.

>> No.69456460

>>69443408
>DM hates DMing
>does something he himself hates because other players dont want to do something else
>either DM is terrible or players are garbage
>either way, no reason to continue
>finally stops making idle threats and just does what he wants to do. complains about consequences online to strangers
>blames everything on a system despite it being a story about people, and not listing a single failing of the system

OP, you are a limp-wristed pansy. Stop whining.

>> No.69456601

>>69443408
We just finished that floor and it was great.
They should be 8 at that point, also, not 11.
Dotmm companion makes it even greater, but I suspect you're miles past that point.



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69443370 No.69443370 [Reply] [Original]
Quoted By: >>69444950 >>69448700

Hey /tg/ what are some good puzzles to put into your game?
Not just talking about combination puzzles.

3 posts omitted.
>> No.69444950

>>69443370
I always make my players guess if they are going to survive the next session.

>> No.69446188

Pls bump and someone post. I always love a good puzzle thread because I’m bad at puzzles

>> No.69448700

>>69443370
https://www.google.com/search?q=onimusha+puzzles&ie=utf-8&oe=utf-8

>> No.69448741

>>69443799
This is a good post.
The problem with most GMs when it comes to puzzles or riddles is that they have a specific answer in mind. A more open-ended challenge is always better.

>> No.69450827

>>69443799
nice



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69443258 No.69443258 [Reply] [Original]
Quoted By: >>69443373 >>69443553

So I wanna run a game where everyone is a member of pic related. Any systems out there able to capture the inherent weirdness of the venture universe?

>> No.69443373

>>69443258
Mutants & Masterminds

>> No.69443553
Quoted By: >>69444076

>>69443258
Base Raiders is my go to for super or super-adjacent games. For a oneshot, though, I bet Fiasco would be brilliant.

>> No.69444076
Quoted By: >>69444286

>>69443553
I don't know fiasco, what makes it ventureish?

>> No.69444286

>>69444076
It's a gmless game that plays in one sitting and it's designed to emulate a Coen brothers style dark comedy movie. Structurally, every character has some kind of relationship with the characters on either side of them, relationships get needs, often conflicting needs, attached to them, locations and props get defined, and then play starts. So the setup is a weird and volatile tangle of interpersonal relationships with dangerous or unhealthy drives and whatever set-dressing you need for your aesthetic.

Then you take it turns to have a scene for your character. You can either set how your scene ends, or how it begins, but not both. So, for example, Dr. Venture's player might pursue his need for cash by setting up a scene where he's talking to some general about selling his latest 'invention', and you start playing it out, but at some your fellow players get to judge in things will go well or poorly for you, based on the roleplay, and you have to follow that.

Or you can decide you want to control the outcome, but then someone else sets the scene, and they don't have to be kind. Maybe they describe Dr. Venture waking up to find the IRS hauling filing cabinets out of the lab, and now you have to roleplay that. Things tend to devolve into, as the name suggests, a fiasco.



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69442987 No.69442987 [DELETED] [Reply] [Original]

What’s the greatest Atari 2600 game in your opinion? For me it’s turmoil, such a classic, anyone else here enjoy the kino classics?

>> No.69443150
Quoted By: >>69443202 >>69443209

>>69442987
Sweet child, that is fucking sick but i must warn you are in pen and paper game land. Here led me guide you to your people

/vr/
And
>>>/t/904748

>> No.69443171
Quoted By: >>69443209

>>69442987
>not having a dedicated emulator built into an old video game cabinet

>> No.69443174

>>69442987

2600 was before my time. I only had a 7800.

Joust was fun. Dig dug, robotron, good times.

>> No.69443202

>>69443150
>you are in pen and paper game land.
No he’s not, he’s in Board Games land.

>> No.69443209
File: 310KiB, 902x1792, FE04EA4D-A8F5-4E18-AB49-CA47D75E6147.jpg [View Same] [Google] [iqdb] [SauceNAO]
69443209

>>69443150
I love /v/ tho even tho it’s a shot post fest

>>69443171
“Using emulators” no thanks dude yuck



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69442958 No.69442958 [Reply] [Last 50] [Original]

>dude what if we arbitrarily apply real-world logic or science to some part of a magical setting?
>Bro, that's amazing! What if, like, necromancers aren't actually hubristic creeps who are playing at being god and instead it's just a normal thing to dig up the remains of somebody's aunt to do your housework!
>yeah man, that's not disrespectful at all! And what if blood magic, which combines all of the same elements with a well-established association with demonology and human sacrifice, also wasn't bad? You could like, cast power word aneurysm!
>haha dude that's fucking great I just pissed my pants laughing, there's clearly not any kind of an aesthetic or symbolic quality to magic and the rules associated with it! We should, like, raise an army of skeletons and use them to automate labor!
>Bro, that's so clever! Obviously a preoccupation with death and power is not in any way a character flaw, and necromancers are clearly not the sort of people who shoot up schools!

I fucking hate you people, you know that? You've been spewing the same level-breaking bullshit since before the fucking internet was invented, and somehow you still think that it makes you clever when you choose to be deliberately obtuse about the symbolism involved in magic.

181 posts omitted.
>> No.69453388
Quoted By: >>69453636 >>69455302

What the fuck is "real world logic"? You're talking about morality and everyone's moral compass is different.

You're basically saying anyone who disagrees with me and thinks necromancy isn't inherently evil is evil.

But when someone acts in the interest of being good even if they are wrong they are not inherently unchangable, inflexible, self-interested, stereotypical and boring evil people.
What the fuck are you on about with this autism?

>> No.69453569

>>69443088
If they need to really rationalize it to feel better, they're not really evil.
Evil is rationalized through things like gaining more power.

Good people can rationalize and do evil things. Evil people just do things for themselves.

Though you do highlight a good fault in the DnD alignment system; most people who do evil things, or even can be defined as basically evil, are not sociopaths or psychopaths.

>> No.69453599

I like mtg's take with amonhket, with gideon thinking they're cool dudes then they just murder eachother cuz its norma;l

>> No.69453636

>>69453388
>You're talking about morality and everyone's moral compass is different.

The only moral compass that is the correct one is the one possessed by the person holding a gun to your head, because at that point one moral compass is going to cease to be.

>> No.69455302

>>69453388
In DnD undead is always evil. There's no reasoning with it and trying to argue and moralize over it in the middle of a game is a good way to lose friends.



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69442917 No.69442917 [Reply] [Original]

>the party finds themselves in a land filled with bloodthirsty cows carrying human weapons

12 posts omitted.
>> No.69447693

>>69442917
Oof, right in the nostalgia. Whirlwind Assassin was fun as fuck

>> No.69450467

>>69442917
Would not be the first time.

>> No.69452260

>>69442917
click click click

>> No.69452414

>>69443322
As far as I'm concerned everything after 2 just isn't canon, what with the dissolution of Blizzard North and the creator's sudden attack of christcuckery.

>> No.69454989

>>69442917
thereisnocowlevel



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69442832 No.69442832 [Reply] [Last 50] [Original]

Why must brothers fight edition

Last thread
>>69427327

>Official AoS website
ageofsigmar.com/

>Downloads; Rules Errata and FAQs:
https://www.warhammer-community.com/downloads/
https://www.warhammer-community.com/faqs/
>Resources
pastebin.com/UVKnsh7d
>AoS Novels, Battletome PDF and Audiobooks
mega.nz/#F!HNxyEQpQ!LJ_zYs69l-Z9FjJFRwkJIw

>Tools
warhammer-community.com/warscroll-builder/
warhammer-community.com/2017/09/26/make-your-own-free-city-the-easy-way-sep26gw-homepage-post-4/
repl.it/repls/FrivolousBelovedEmperorpenguin
nofile.io/f/EbyKWbMJVbM/dark+elf+photoshop+template.psd

>Thread question
What other units should we expect for the StD release (besides SC box, and Ogroid)?

515 posts omitted.
>> No.69448405

>>69447120
I hate trannies

>> No.69448436

>>69447595
Why would someone wear, let alone buy, a hat like that?

>> No.69448964

>>69446860
So is soul just codeword now for sculpted by a monkey? I can get not likeinf copy pasted digital numodels but that dwarf is awful

>> No.69449029

Every AoS discussion is just gonna be shitposting about Warhammer Old World forever now isn't it.

>> No.69449204

I decided to start with age of sigmar rather than 40k since I much prefer fantasy aesthetics. However, most of the players in my local stores play 40k. Did I make the right call by going with what felt most interesting aesthetically, or did I shoot myself in the foot by limiting my ability to play with people?



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